am working on a load and performance testing for my websocket server’s Ubuntu
deployment (currently jWebSocket but we might switch it to Play 2.0) and I was
wonder whether there are some good guidelines and tips for doing so using the
main concern currently is to investigate the limitation of our servers in terms
of concurrent connected clients (how many can we hold, preferably from remote
machines), server failures and closed connections in high load and
communication performance between client and server in high load.